|GeForce FX5700 Series adopts the up-to-date 3D
graphics chipset of NVIDIA's most powerful GeForce FX members, the GeForce
FX 5700 visual processing units (VPU). It leads you to a new era of graphics
and gaming. With a GeForce FX 5700 performance-class series powering your
graphics experiences, you can run applications and games at higher resolutions
and at speeds never before possible. Powered by advanced NVIDIA technologies
includeing the CineFX 2.0 engine, UltraShadow technology,
and the ForceWare unified software environment, the Geforce FX 5700
performance-class series delivers high-performance cinematic gaming, unmatched
features, rock-solid stability, and compatibility with next-generation
GeForce FX 5700LE
Memory size & type
128 MB (VN570LEC3B, VN570LEC2B) / 256 MB (VN570LED3B)
VGA output: D-Sub
TV-out connector: S-video out
DVI connector (optional)
Microsoft® DirectX® 9.0
OpenGL® 1.5 and lower
nVIDIA nView Multi-Display
WHQL-certified for Windows® XP,
Windows ME, Windows 2000
UltraShadow Technologyenhance the performance of bleeding-edge games
that use complex shadows
accelerate shadow computations
NVIDIA CineFX 2.0 EngineAdvanced pixel shaders allow floating-point
pixel shader operations to run 2x faster
Support for Microsoft® DirectX® 9.0
pixel shader 2.0+.
Support for DirectX® 9.0 vertex shader
Very long pixel programs up to 1,024 instructions.
Very long vertex programs up to 256 static
instructions with up to 65,536 instructions executed before termination.
Dynamic flow control
Conditional execution and write masking.
Full instruction set for vertex and pixel programs
Z-correct bump mapping
Hardware-accelerated shadow effects with shadow
Programmable matrix palette skinning
Custom lens effects: fish eye, wide angle,
fresnel effects, water refraction.
Architected for Cg and Microsoft® HLSL
for maximum compatibility for next generation content.
Native hardware support for 32 bpp, 64bpp and
128 bpp rendering modes.
Up to 12 pixel shader operations/clock.
High-Precision 3D GraphicsUp to 8 pixels per clock rendering engine
128-bit, studio-quality, floating-point precision
computation through the entire rendering pipeline.
Native support up to 128-bit floating point
integer rendering mode.
Up to 16 textures per pass
Support for sRGB texture format for gamma textures
DirectX® and S3TC texture compression
High-Performace 2D Rendering EngineOptimized for 32-, 24-, 16-, 15- and 8-bpp
True-color, 64x64 hardware cursor alpha.
Multibuffering (double, triple or quad)
for smooth animation and video playback.UltraShadow Technology
Intellisample TechnologyBlistering-fast anitaliasing performance
Adaptive texture filtering
Support for advanced lossless compression algorithms
for both color and z-data
Intellisample HCT extends performance
and quality gains to higher resolutions and frame rates
Advanced display Pipeline with Full nView
CapabilitiesDual RAMDACs (up to 400MHz) for display resolution
up to and including [email protected]
DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i
Integrated NTSC/PAL TV encoder support resolutions
up to 1024x768 without the need for panning with built-in Macrovision
DVI support for compatibility with next-generation
flat panel displays with resolutions up to and including 1600x1200
NVIDIA® NVRotate application for
advanced viewing flexibility
NVIDIA® NVKeystone application
for advanced display correction.
Digital Vibrance Control (DVC) 3.0DVC color controls
DVC image sharpening controls
Rocket Science technologyAGP 8X including Fast Writes and sideband addressing
Copper vias and wiring
Advanced thermal monitoring and thermal management
Copper vias and wiring
0.13Łg process technology for higher
levels of integration and higher operating clock speeds.
Available ModelsVN570LED3B, VN570LEC3B, VN570LEC2B